What better way to learn, memorize and practice the doubles facts than a spirited game of Uno?

To save color ink, we substituted shapes for the colors traditionally used in an Uno deck, giving your students practice recognizing shapes and doubles facts in the same game.

In order to play a card, players must match numbers and doubles facts, shapes or the classic Uno actions, like draw 2, skip and reverse.

If a player plays a number card, they must read the number out loud and also say the doubles fact that equals that number.

If a player plays a doubles fact card, they must read the doubles fact out loud and also say the number that equals that doubles fact.

Deck:

108 Uno cards covering doubles facts to 20:

1 + 1
2 + 2
3 + 3
4 + 4
5 + 5
6 + 6
7 + 7
8 + 8
9 + 9
10 + 10

Set up:

2-10 players can play. Each player starts with seven cards. Place the rest of the cards in a draw pile face down. Designate a space for a discard pile next to the draw pile. Take the top card from the draw pile, flip it over and place it in the discard pile to begin the game.

How to play:

1. Each player must try to match the card in the discard pile. Players must match:
a number with the same number,
a doubles fact with the same doubles fact,
a number with a doubles fact equalling that number,
a shape with the same shape, or
an Action, such as Reverse, Skip or Draw 2, with the same Action.

2. A player can also play a Wild card at any time, or a Wild Draw 4 card if they have no other cards that they can play.

3. Each time a player plays a number card, they must read the number out loud and also say the doubles fact that equals that number.

Each time a player plays a doubles fact card, they must read the doubles fact out loud and also say the number that equals that doubles fact.

4. If the player has no matches, that player must draw a card from the draw pile. If that card can be played, the player must play it. If it cannot be played, the player keeps the card. The game then moves to the next player.

5. If you run out of cards in the draw pile before anyone wins the game, take the discard pile, flip it over and shuffle it and then it becomes the new draw pile.  

6. When a player has 1 card left, they must yell “UNO!” If another player catches the player with 1 card left not saying “Uno” before the next card is played, the player with 1 card left must draw 2 new cards. If the player is not caught before the next card is played, the player with 1 card left does not have to draw any cards.

7. The first player to discard all of their cards wins the game.

Examples of play:

Example 1. Discard Pile has a circle card that is a 10. Player can play:
Any circle card
Any 10 card
Any 5 + 5 card
A Wild card
A Wild Draw 4 card but only if they have no other cards that they can play

Example 2. Discard Pile has a triangle card that is a Draw 2. Player can play:
Any triangle card
Any Draw 2 card
A Wild card
A Wild Draw 4 card but only if they have no other cards that they can play  

Action cards:

Reverse:
Order of players taking turns switches directions

Skip:
Next player has to skip their turn

Draw 2:
Next player has to draw two turns and loses their turn

Wild:
Can be played at any time
Player playing the card has to state which shape it will represent

Wild Draw Four:
Can only be played if player has no other cards that they can play
Player playing the card has to state which shape it will represent
Next player must draw four cards and loses their turn

This resource includes:

– Game instructions
– 108 Uno cards covering doubles facts to 20

Cut out and print all instructions and cards on cardstock and laminate for durability.

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